Remove Accessibility Remove eLearning Remove Technology
article thumbnail

How to Teach With Videos

Ask a Tech Teacher

Here are some ideas: Educators – as you know, we’re in a digital world, and using technology in the classroom such as video as a means of communicating messages is taking over. Academia is transforming in a way that responds to most of its younger inhabitants: digital natives who have a knack for technology. In Your Lesson Plan.

eLearning 249
article thumbnail

Must-have Resources for Blended Learning

Ask a Tech Teacher

Both schools and workplaces alike are accepting the shifting times, moving from traditional to technological resources and approaches. The Internet is a big place – so there are tons of options available when it comes to eLearning resources, and looking up explainer videos and DIY tutorials on YouTube is pretty much a given.

educators

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Building Born Accessible Games

Magic EdTech

According to Elearning Infographics, 90% of learners remember content better with hands-on gamified practices. While gamification is incredible, accessibility is often lost within programs like this. Accessibility is ensuring the game is usable for students regardless of their abilities and the accommodations that they may require.

article thumbnail

How Technology Is Powering Learning

Magic EdTech

When applied to education, technology can bring fundamental transformation to the ways we learn. Technology itself is not a pedagogical framework, and the learning intent has not changed. Weaving in accessibility features makes content available and universal to all users.

article thumbnail

How Technology Is Powering Learning

Magic EdTech

When applied to education, technology can bring fundamental transformation to the ways we learn. Technology itself is not a pedagogical framework, and the learning intent has not changed. Weaving in accessibility features makes content available and universal to all users.

article thumbnail

Building Born Accessible Games

Magic EdTech

According to Elearning Infographics, 90% of learners remember content better with hands-on gamified practices. While gamification is incredible, accessibility is often lost within programs like this. Accessibility is ensuring the game is usable for students regardless of their abilities and the accommodations that they may require.

article thumbnail

The Power of Digital Learning

Magic EdTech

In the 21st century, the term “digital learning” means much more than simply accessing information on a computer. In fact, according to a research study called “Educators, Technology and 21st Century Skills: Dispelling Five Myths,” there is a strong connection between technology and deeper learning.