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Why VR and AR in the Classroom? How Do Students Help?

Scientix

The gamification of concepts can completely change the way a student learns, and the implementation of virtual reality in classrooms can allow students to see different concepts unfold with their own eyes. This use of AR can become a powerful learning tool for training professionals in the medical, architectural and other fields.

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Remembering the Improbable Life of Ed Fredkin (1934–2023) and His World of Ideas and Stories

Stephen Wolfram

Then, out of the blue on September 13, 2000, Ed calls my assistant, and follows up with an email: Subject: Invitation Date: Wed, 13 Sep 2000 23:53:09 -0400 From: Ed Fredkin To: Stephen Wolfram Hi, The primary reason I’m contacting you has to do with a program I’m organizing at Carnegie Mellon (CMU).