Remove Critical Thinking Remove Gamification Remove Problem Solving
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How to use Digital Quick Writes–the video

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By integrating technology and allowing students to use a range of mediumssuch as audio, visual, and written formsquick writes not only reinforce writing skills but also enhance problem-solving, creative thinking, and communication abilities.

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4 Critical Pieces of Every Lesson and How to Gamify Them video

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Gamification of Education This video is from a series I taught for school districts. It is now available for free, here on Ask a Tech Teacher: –summarize with NoteGPT Summary Jacqui Murray discusses the integration of technology in K-8 education, focusing on gamification to enhance learning.

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Teach Speaking and Listening Skills with Student Presentations–the video

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Problem Solving: Students identify common tech issues and propose solutions, fostering critical thinking. Problem-Solving Mindset: Emphasizing that problems are opportunities fosters resilience and encourages critical thinking among students.

Teaching 315
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Simulations as a Teaching Strategy

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Simulations and games have grown from rote drills using a computer to challenging learning experiences for students that hone problem-solving and critical thinking skills. This is why gamification and wider simulation strategies hold huge value in educational facilities across the globe. What is a Simulation?

Teaching 391
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The Top 5 AI Quiz Builder Tools That Can Transform Your Classroom and Their Benefits

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Tools like Siri, Alexa, ChatGPT, and a plethora of apps seem perfect for handling the repetitive and time-consuming aspects of education that take teachers away from the core of most lessons that require critical thinking, creativity, and problem-solving.

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What is the 21st Century Lesson Plan?

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For example, when teaching spreadsheets, make the software or online tools a vehicle for practicing critical thinking, data analysis, and evidence-based learning, not for learning one brand of software or a particular spreadsheet tool. Problem solving is integral to learning. Play is the new teaching.

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What’s Changed in Lesson Planning

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For example, spreadsheets should teach critical thinking and data analysis, not Excel or Sheets. Problem solving is integral to learning. Play is the new teaching though it’s beenrelabeled ‘gamification’. Lesson plans must reflect those skills. Conflate ‘knowing’ with ‘understanding’. I know—this is a lot.