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Ask a Tech Teacher is officially on Thanksgiving break so I’m going to pop in here with two posts from our international team that just couldn’t wait: From Blank Page to First Chapter: A Beginner’s Guide on How to Start Writing a Book- – for the teacher-authors following Ask a Tech Teacher, a how-to primer on writing the book that rattles around in your head (see below) Top 5 Game Development Platforms for Young Coders: Building Skills with Fun –perfect for those still do
A presenter at the recent New England CSTA New England Conference mentioned the game Hexapawn. Hexapawn is hardly new. It was first introduced in 1962. I first ran into it in the early 1970s and found it to be an interesting challenge. One I was to intimidated to try at the the time Be that as it may, the paper introducing Hexapawn used it as something that was open to what we call today machine learning.
On the 17th of October, Neston High School learners participated in an IET Faraday® Challenge Day delivered by All About STEM. Students became real-life engineers for a day when they researched, designed and built solutions to real engineering problems as part of the Institution of Engineering and Technology’s IET Faraday® Challenge Day.
Get ready to infuse your classroom with festive cheer and hands-on learning! The Symbols of Christmas STEM Centers resource is designed to spark creativity, critical thinking, and teamwork through engaging holiday-themed activities. Whether you’re a seasoned STEM teacher or introducing these concepts for the first time, these centers are a perfect way to celebrate the season while building essential skills. 10 Christmas STEM Centers Candy Cane Coding Gingerbread Glyph Elf Engineering Tower Tinse
Speaker: Andrew Cohen, Founder & CEO of Brainscape
The instructor’s PPT slides are brilliant. You’ve splurged on the expensive interactive courseware. Student engagement is stellar. So… why are half of your students still forgetting everything they learned in just a matter of weeks? It's likely a matter of cognitive science! With so much material to "teach" these days, we often forget to incorporate key proven principles into our curricula — namely active recall, metacognition, spaced repetition, and interleaving practice.
Looking for a review game that’s guaranteed to engage your students while reinforcing key concepts? Meet Stinky Feet ! This game is a classroom favorite that combines teamwork, strategy, and just the right amount of chaos to keep everyone on their toes. Trust me, your students will be begging to play it again. What You’ll Need: Dry erase boards, markers, and erasers (one set per group) An interactive whiteboard or classroom screen for displaying questions A visible score tally system (a chart, w
All About STEM manages the Unilever R&D Port Sunlight Work Experience Programme. The programme offers Year 12 students a week’s work experience during the second half of the Summer Term. As this is an extremely popular programme, we offer a preparation sheet that learners can use to prepare their answers before they complete their Online Application Form.
All About STEM manages the Unilever R&D Port Sunlight Work Experience Programme. The programme offers Year 12 students a week’s work experience during the second half of the Summer Term. As this is an extremely popular programme, we offer a preparation sheet that learners can use to prepare their answers before they complete their Online Application Form.
All About Futures manages the PlayStation Liverpool Y12 & 13 Work Experience Programme. The programme offers students a week’s placement during the first half of the Spring Term.
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