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Many of my most popular articles are about mouse skills. Every year, tens of thousands of teachers visit Ask a Tech Teacher to find resources for teaching students how to use a mouse. No surprise because using a mouse correctly is one of the most important pre-keyboarding skills. Holding it is not intuitive and if learned wrong, becomes a habit that’s difficult to break.
Picture yourself at the end of the school year. You are punch-drunk from having made it through end of course exams, posting final grades, collecting textbooks, and trying to get your classroom packed up for the summer. You are giddy with excitement about the much needed summer break. It's the last day of school and you just want to go home. Every teacher reading this knows this feeling.
Ken Robinson once famously said, “Students are educated in batches, according to age, as if the most important thing they have in common is their date of manufacture.” (Ken Robinson, The Element: How Finding Your Passion Changes Everything ). I have the privilege of working with 2nd through 6th graders in my gifted education classes and Kindergarten through 6th grade in my summer STEM and robotics camps.
Cross posted at the #NYCSchoolsTech blog. Learn about the innovative practices going on with some of New York City’s most passionate educators and supporters. The latest #NYCSchoolsTech Podcast was recorded live at our annual #NYCSchoolsTech Summit where NYC Schools most innovative teachers come together to share ideas, network, and learn from one another and about what’s new in the world of ed tech.
Speaker: Andrew Cohen, Founder & CEO of Brainscape
The instructor’s PPT slides are brilliant. You’ve splurged on the expensive interactive courseware. Student engagement is stellar. So… why are half of your students still forgetting everything they learned in just a matter of weeks? It's likely a matter of cognitive science! With so much material to "teach" these days, we often forget to incorporate key proven principles into our curricula — namely active recall, metacognition, spaced repetition, and interleaving practice.
A new school year is a fresh start. For students, that means a different teacher and new classmates. For teachers, it’s another chance to make an impact on the lives of kids, turn them into life-long learners or at least let them experience the joy of learning. In the chaos of getting ready for that all-important first day, it’s tempting to “do things as they’ve always been done” — like lectures, quizzes, student plays, and posters — but more and more te
Coming to my last few days here at Informed K12, this blog marks the end of my internship with the company. This was my first internship in the role of business operations intern, but most importantly, my first internship ever!
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STEM Education Central brings together the best content for STEM education professionals from the widest variety of industry thought leaders.
Coming to my last few days here at Informed K12, this blog marks the end of my internship with the company. This was my first internship in the role of business operations intern, but most importantly, my first internship ever!
This is the second unit in a high school Forensic Science course. In this unit students begin to master the skills needed to handle evidence. When a crime has been committed and a crime scene is identified, the Crime Scene Investigators (CSIs) are called in to process the scene. Students learn the steps that CSIs take to document and preserve the details at the scene.
Last year, we announced the 2017 STEMx Challenge Grants and proudly awarded South Carolina, New York and West Virginia. Each state received up to $15,00 to “develop solutions to pressing STEM education issues in their states that were relevant to all members, regardless of state or geographic location.”. The intent of the challenge grants was to aid STEM leaders in addressing a particular issue.
Wikispaces, one of education’s standout collaborative websites, closed at the end of June 2018. Thousands of teachers have used the free Wikispaces platform to share materials with students and colleagues, to run online classrooms, or as the virtual arm of a blended course. Its robustness and versatility allowed teachers to engage in discussion boards, forums, share all sorts of media, and create a personalized environment that could be tweaked to adapt to individual needs.
Educators hardly need any evidence that games are extremely attractive for school-age children, as their classrooms daily surge with non-stop conversations about the latest video games. The struggle, however, is how to harness the thrill of games to further your academic goals. Like a mid-day shot of espresso, gamification can facilitate increased learning and deeper levels of content retention in K-12 students.
Mathematics, a subject steeped in abstract concepts, often poses challenges to students, especially those in grades 5-10. But imagine a bridge that transformed this intricate maze into an interactive adventure.
NameCoach is a wonderful web service that educators are using to learn student's names and pronounce them correctly. This is especially useful w/ commencement/graduation ceremonies on the horizon. The way this works is simple as a teacher creates a name/web page and then has the student's speak their names. The audio gets embedded into a page and a user can access them all on one page at anytime.
I get a lot of questions from readers about what tech ed resources I use in my classroom so I’m going to take a few days this summer to review them with you. Some are edited and/or written by members of the Ask a Tech Teacher crew. Others, by tech teachers who work with the same publisher I do. All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakehol
The first week of school is different from all others. During this week, teachers and students alike spend time getting to know each other, become comfortable in the classroom where they’ll spend countless hours for the next nine months, and take time to reach a comfort level with leaving summer behind. I’ve gathered suggestions below from some of the leading education folks (like Catlin Tucker, Alice Keeler, Eric Curts, Richard Byrne, and Monica Burns), those who are all about proje
Coda is a wonderful free iOS app that students are using to create their own games and learn about programming and coding. Coda uses a familiar visual interface where users drag-n-drop blocks of commands (code) together to create their game. Finally, the safe online Coda community allows students to share and play other games. Coda also helps students w/ their: Problem solving - Logic - Computational Thinking - Creativity - Game Design & Game Development - Pattern Recognition - Algorithmic T
Storyboard That the innovative educational tool that teachers everywhere are using in a variety of ways (i.e. digital storytelling, project based learning, graphic organizers, etc) just released a bunch of new clip art for their storyboards. Users can now find new characters, scenes, items, and more by clicking here. Also, Storyboard That released a bunch of new activities and resources for educators in subjects such as: Science, ESL, Social Studies, and more.
TypeTastic is an excellent site for students learning how to Type. Next week, TypeTastic will launch their educational portal/edition which will allow educators to track and monitor student progress while integrating a fun and innovative K-12 Keyboarding curriculum. This is done through a wide variety of over 400 games, activities, and paragraph drills.
Code Kingdom: Treasure is an excellent free iOS app to introduce coding/programming to young students. The way this works is a user drags-n-drops code (i.e. Scratch) to have their character/troll maneuver around a board and collect an item or treasure. The better a player does the more levels they unlock (over a 100). Code Kingdom helps students develop their critical thinking, spatial ability and to work and solve problems.
Code Karts is a fun iOS game designed for kids 4 on up to introduce them to programming and coding. This is done by using pre-coding logic to program a car through a racetrack to finish a race. Code Karts has over 70 levels for kids to play through to develop their sequential thinking skills and use logic to complete the race. I highly recommend checking out Code Karts by clicking here !!!
Actively Learn is a site I've blogged about in the past that is ideal for increasing reading comprehension or adding "depth" to any text. AL reminds me a lot of EDpuzzle but instead of "making a video your own" it is "making reading material your own". This can be done using any text and lets educators track student's learning and understanding of a passage through the use of asking questions, annotating, collaborating, and more all in real-time.
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