Remove eLearning Remove Equality Remove Gamification
article thumbnail

Building Born Accessible Games

Magic EdTech

Gamification is the application of game elements and game-inspired design to learning content. The initial goal of gamification is to immerse students in course content and encourage collaboration among students. The initial goal of gamification is to immerse students in course content and encourage collaboration among students.

article thumbnail

Building Born Accessible Games

Magic EdTech

Gamification is the application of game elements and game-inspired design to learning content. The initial goal of gamification is to immerse students in course content and encourage collaboration among students. The initial goal of gamification is to immerse students in course content and encourage collaboration among students.

article thumbnail

Evaluating Learning Solutions for Student Success

Magic EdTech

With the surge in eLearning products in the market, a proper evaluation of education products has never been more critical. Engagement – Does the software support interactive learning formats like simulations and gamification? Hardware considerations are an equally important facet of EdTech as software.

Learning 105