Remove eLearning Remove Equality Remove Primary
article thumbnail

Building Born Accessible Games

Magic EdTech

According to Elearning Infographics, 90% of learners remember content better with hands-on gamified practices. Gamified content could be equally beneficial to students with disabilities. The initial goal of gamification is to immerse students in course content and encourage collaboration among students.

article thumbnail

Building Born Accessible Games

Magic EdTech

According to Elearning Infographics, 90% of learners remember content better with hands-on gamified practices. Gamified content could be equally beneficial to students with disabilities. The initial goal of gamification is to immerse students in course content and encourage collaboration among students.

article thumbnail

Core Attributes of Learning Content

Magic EdTech

Call to Action,” a phrase commonly used in marketing, is equally applicable to learning. Learning strategists recognize that a robust script is an outcome of a well-rounded learning strategy and is the primary most ingredient to a substantial learning experience.