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Building Born Accessible Games

Magic EdTech

According to Elearning Infographics, 90% of learners remember content better with hands-on gamified practices. As cloud technology improves, and gamification hopefully becomes more accessible to learners with diverse needs, we can expect great results from this being used as a primary teaching tool within classrooms.

article thumbnail

Building Born Accessible Games

Magic EdTech

According to Elearning Infographics, 90% of learners remember content better with hands-on gamified practices. As cloud technology improves, and gamification hopefully becomes more accessible to learners with diverse needs, we can expect great results from this being used as a primary teaching tool within classrooms.